Trade-Skills (Merchant / Trader):
This skill will enable one to more successfully deal in the trading of goods.
Note: There is no mastery for this trade-skill.
Prerequisite: 18+ Charisma (speech and appearance).
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Modification-point cost: 6
Training Time: 12 weeks (84 days).
Training note: This is an averaged time to complete the full training for Merchant / Trader.However, the training time can vary according to the student's Charisma as follows:
For every point of Charisma above 28 (speech and appearance), the training time will be reduced by three days (minimum 42 days to train).
For every point of Charisma below 24 (speech and appearance), the training time will be increased by three days.
Training Cost: 6 white-gold per day of training.
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Your Charisma (speech and appearance added together divided by 2) will be the % chance to successfully sway a transaction, wether it be the buying or selling of an item.
Example:
If you have an added speech and appearance of 40, you will have a starting 20% chance to succeed at Merchant / Trader.
For every 5 successful transactions you make (in your favor), the % chance to make another will increase by +1.
Example:
You will gain +1 added to your current % chance the next time you attempt to barter on a price (you would then have a 21% chance AFTER 5 SUCCESSFUL ATTEMPTS). If you make another 5 successfully, your skill would increase from 21% chance to 22%, etc.
Obviously there is a limit to the discount you can get when buying an item, or how expensive you can sell an item for, but this will be up to the Discretion of the G.M. during game-play. Remember: A trader will never sell an item to you for no profit, or buy if the price is rediculously high.
Maximum success chance: 70%